How to Get More Steam Wishlists (2026 Guide)
Grow Steam wishlists: publish your Coming Soon page early, enter Next Fest once, and run steady creator coverage before launch; 10-20% convert at release.
Read full guide →Knowledge base
Guides for launches, Demos, Next Fest, content planning, Keys, creators, and measurement.
Grow Steam wishlists: publish your Coming Soon page early, enter Next Fest once, and run steady creator coverage before launch; 10-20% convert at release.
Read full guide →Make a game press kit: logos, screenshots, trailer, fact sheet. Free template. Make coverage easy for press & creators.
Read full guide →Email templates that get streamers to play your game: cold pitch, follow-up, key inside. Short, personal, no strings.
Read full guide →Promotion differs by genre: action, strategy, RPG, cozy, horror. Pick the right content & creators for your game type.
Read full guide →Optimize your Steam page: accurate tags, a capsule that reads small, a description that sells. Raise visits-to-wishlist conversion.
Read full guide →All Steam seasonal sales & Next Fest dates for 2026, plus when to prepare your store page, demo and discount plan.
Read full guide →Steam Demo vs Steam Playtest: how each works, when to use which, and how they feed wishlists and feedback before launch.
Read full guide →Compare indie game marketing tools: copy generation, planning, video editing, creator outreach, media pitching. Free options included.
Read full guide →Woovit shut down in Dec 2024. Alternatives: match creators by genre, prepare localized key-review messages, contact them yourself.
Read full guide →How to price your indie game: genre benchmarks, wishlist math, launch vs early access, regional pricing. No hype, just numbers.
Read full guide →How much to spend on indie game marketing: budget tiers, where to put money (assets, creators, ads), and zero-budget options.
Read full guide →Make a game trailer that converts: 3-second hook, show the loop, cut to the beat. Practical steps without expensive software.
Read full guide →Steam Curators explained: how to find fitting curators, send review copies via Curator Connect, and prepare requests in their language.
Read full guide →How to publish a game on Steam: store page, Steam Direct fee, release checklist. Published by you, no auto-publish.
Read full guide →The full indie game marketing playbook: timeline, store page, wishlists, content, creators and media, what to do and when.
Read full guide →Steam Next Fest prep: dates, demo checklist, store page, creators and response plan. One entry per game, so make it count with a polished demo.
Read full guide →Steam capsule art sizes and rules: the 4 required images, what reads at thumbnail size, and how to avoid common rejections.
Read full guide →Write a game press release journalists actually read: format, hook, fact sheet, embargo basics, and when to send. Free template.
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